Now
What I'm focused on as of May 2026.
- Building out MATHLOGAME — adding new game modes and improving the learning feedback loop.
- Teaching high-school math daily and experimenting with classroom games that stick.
- Shipping small programming tools for educators — equation solvers, practice generators, and visualizers.
- Learning how AI can assist (not replace) the kind of slow, deep thinking I want students to practice.
Last updated: May 2026